No Ducks Given Games

Chuck ducks into matching pipes. Rack up coins. Survive the chaos.

The studio

Bright arenas. Satisfying throws. Zero pretension.

No Ducks Given Games builds quick, ridiculous single-player sessions — the kind of candy-colored chaos you replay for one more high score.

We don't do ultra-serious narratives or 200-hour grinds. We do physics chucks, color-matched pipes, and "one more run" energy.

Our debut title, Chuck a Duck, is in active development for mobile — Android and iOS builds are already on the board.

  • Color first Every arena is a toy-box playground of pipes, rings, and hazards.
  • Duck energy If the throw doesn't feel good, it doesn't ship.
  • Session ready Sixty-second sprints or endurance runs — jump in, chuck out.
In Development

Chuck a Duck

Ducks fly out of pipes. You chuck them into the matching color goal before the chaos piles up.

Chuck a Duck — 4-lane arena with colored ramps and rubber ducks
4-Lane Arena

How it plays

Color-coded ducks launch from the pipes. Aim, throw, and land each one in the matching goal — blue duck to blue, pink to pink, and so on. Nail it for coins. Miss the match and the run gets expensive.

  • Drag & release or pull-back throw styles
  • Six goal colors — blue, yellow, pink, green, orange, purple
  • Bananas, rings, drones, and other arena clutter to bounce off
  • Coins to spend in the shop, plus online leaderboards

Wishlist and playtests coming soon.

Pick your panic

Two ways to chuck

Sprint for coins on the clock, or survive lane mayhem with limited lives.

Normal Mode

60-second coin run

A timed sprint to rack up coins before the clock hits zero. Perfect for quick sessions and climbing the board.

Endurance Mode

3 lives. No mercy.

Wrong color costs a life. Survive as long as you can across 4, 6, or 8-lane arenas while the spawn rate ramps up.

Shop flock

Power-up ducks

Spend your coins on specialty ducks — golden swagger, icy chill, wizard chaos, and more.

Lucky Ducky

Lucky Ducky

Adds 5–30 seconds to the timer to keep the tossing frenzy going.

Lazy Ducky

Lazy Ducky

Slows the spawn rate by 10% for 5 seconds so you can catch your breath.

Icy Ducky

Icy Ducky

Freezes the clock for 5 seconds — a chill window to clear the flock.

Golden Ducky

Golden Ducky

Doubles score per throw for 15 seconds. Double the quack, double the glory.

Life Line Ducky

Life Line Ducky

Grants an extra life — a feathered second chance against game-over.

Shield Ducky

Shield Ducky

Ignores one wrong-lane throw. Stackable, so toss with confidence.

Rainbow Ducky

Rainbow Ducky

All lanes accept any duck colour for 5 seconds — no sorting needed.

Wizard Ducky

Wizard Ducky

Tornado clear — instantly clears every duck on-screen and auto-scores them.

Mystery Ducky

Mystery Ducky

Randomly spawns one consumable duck for an unpredictable twist.

Ready to give zero ducks?

Be first when Chuck a Duck drops, when playtests open, and when the next ridiculous idea takes flight.

hello@noducksgivengames.com